“Supernova” expansion for GoF 2 is finally here

Overdue for about a month (devs from Fishlabs initially scheduled it for 30th of August), the “Supernova” expansion for the best space game for iOS has been finally released. Android version is rumored to follow. Exact date is not known yet.

Galaxy on Fire 2 is the closest thing to EVE Online one can get for mobile devices, including iOS and Android. “Supernova” is the second content expansion, which brings several new ships, weapons and another few hours worth of singleplayer campaign. Some of the features are available for free when you install the update, but the new campaign is a 5.49 EUR in-app purchase. It is also possible to buy both expansions (Valkyrie+Supernova) for 7.99 EUR.

This is what the official patch notes say in the App Store:

# # # SPECIAL FEATURES OF THE SUPERNOVA ADD-ON # # #
• An epic new storyline with more than 10 hours of action-packed sci-fi gameplay
• Eight new spaceships (incl. Most Wanted Ships)
• Dozens of new weapons, power-ups and commodities (incl. cluster missiles and gamma shields)
• New mission types and gameplay modes (e.g. bounty hunting, plasma collecting, hacking)
• Seven new star systems (incl. the spectacular Supernova systems)
• New capital ships and structures (e.g. Vossk Battlecruiser and Mido Mining Plant)

# # # SPECIAL FEATURES OF THE FREE UPDATE # # #
• New arcade mode “Supernova Challenge” incl. iOS6 support
• Six special ships (only available for owners of the Kaamo Club)
• One retro ship (the legendary Gryphon from the original GOF)
• Possibility to modify the stats and capabilities of your spaceships
• Kaamo Club VIP Card (for exclusive discounts on all Kaamo-Offers)
• Four new primary weapons
• Nine new achievements
• Complete German voice-over
• Minor bugfixes and enhancements

The story of Supernova expansion begins with an insterstellar disaster in the Midorian sector, forcing Mido out of their space and creating new ground for a conflict with Nivelians. Mido decide to ask Maxwell to become an emissary of peace to the Nivellians to negotiate treaty and aid. Despite his valiant efforts, the situation only gets worse. Slowly Keith realizes there must be a new, hidden enemy, who tries to make matters even worse.

According to the press information, the Supernova expansion brings about 10 hours of action, and believe me, this is a high quality entertainment. Players can expect new missions, new systems (and new hidden systems as well!) and loads of new content such as space ships, blueprints, weapons and commodities.

Let’s dig deeper

The expansions brings several new ships, namely a heavy battleship “Bloodstar“, which according to galaxyonfire wikia sports 180 cargo space, 1 turret, 4 primary weapons, and 4 secondary weapons. There is limited information regarding other ships, apart from their names (and looks – Fishlabs has published several screenshots).

  • The new ships:
    • Gryphon
    • Rhino
    • Bloodstar
    • Amboss
    • Gator Custom
    • Blue Fyre
    • Ghost fighter
  • Most Wanted – a bounty hunter office. Track and hunt down most wanted criminal bosses to be able to buy their ships in Loma/Kaamo later. These are really tough enemies!

      

  • New modules:
    • Gamma shield – to withstand the gamma radiation after the supernova explosion
    • Repair laser (Large Remote Repairer I anyone?)
    • Leech beam (another mod from EVE: Nosferatu!)

  

  • New primary weapons:
    • Sentry Turrets – similar to sentry drones in EVE. Launch them and allow them to shoot your enemies.
    • Matador TS – new, manually controlled turret
    • M6 A4 “Raccoon” – improved version of the M6 series
    • Mass Driver MD 12 – improved version of the MD series
  • New secondary weapons:
    • Cluster missiles
  • Improvements to mining
    • Gas Harvesting: fire a ionization missile into a gas cloud, then once the cloud has been ionized and starts to disperse, you can harvest it with a plasma harvester (which is basically a turret, so you need a ship that has a turret slot).
    • Mido Mining Plant at Coromesk in Skavac system will happily convert 30 units of ore into a single core.

 

PS. I still wonder if CCP could release an EVE-themed mobile game using the resources from “Classic” EVE Online client. This would work! Second expansion to Galaxy on Fire II is a “living” proof that mobile games can be profitable.

Galaxy on Fire II – Supernova (coming soon)

A company known as Fishlabs has recently been busy developing yet another expansion for the critacally acclaimed game, Galaxy on Fire II (it’s the closest game to EVE Online available for iOS and Android).

Galaxy on Fire II is a space-themed dogfight game and is one of the best in its genre for iOS, Mac and for Android as well. The storyline of this new installment takes place immediately after the previous expansion named Valkyrie, where our protagonist, Keith T. Maxwell has banished the evil Alice into the Void realm, with the help of several new weapons and got his own space station on the way.

The story of Supernova expansion begins with an insterstellar disaster in the Midorian sector, forcing Mido out of their space and creating new ground for a conflict with Nivelians. Mido decide to ask Maxwell to become an emissary of peace to the Nivellians to negotiate treaty and aid. Despite his valiant efforts, the situation only gets worse. Slowly Keith realizes there must be a new, hidden enemy, who tries to make matters even worse.

According to the press information, the Supernova expansion will bring about 10 hours of action, and knowing Fishlabs, this will be quality entertainment. Players can expect new missions and loads of new content such as space ships, star systems, blueprints, weapons and commodities.

Fishlabs seems to follow the example of other great game manufacturers such as CCP or Blizzard, publishing a dev-blog every two weeks, to keep the playerbase informed of the progress. Developers have announced that the game will be available for iOS in HD in third quarter of 2012.

Let’s dig deeper

The expansions brings several new ships, namely a heavy battleship “Bloodstar“, which according to galaxyonfire wikia sports 180 cargo space, 1 turret, 4 primary weapons, and 4 secondary weapons. There is limited information regarding other ships, apart from their names (and looks – Fishlabs has published several screenshots).

  • The new ships:
    • Gryphon
    • Rhino
    • Bloodstar
    • Amboss
    • Gator Custom
    • Blue Fyre
    • Ghost fighter

      

  • New modules:
    • Gamma shield – to withstand the gamma radiation after the supernova explosion
    • Repair laser (Large Remote Repairer I anyone?)
    • Leech beam (another mod from EVE: Nosferatu!)

  

  • New primary weapons:
    • Heavy Ordinance Turrets – turrets with heavily improved damage
    • Sentry Turrets – similar to sentry drones in EVE. Launch them and allow them to shoot your enemies.
    • Matador TS – new, manually controlled turret
    • M6 A4 “Raccoon” – improved version of the M6 series
    • Mass Driver MD 12 – improved version of the MD series
  • New secondary weapons:
    • Cluster missiles
  • Improvements to mining
    • Gas harvesting: fire a ionization missile into a gas cloud, then harvest it with a plasma harvester

 According to rumors, the expansion will become available on 31st of August, 2012.

Galaxy on Fire 2 THD released in TegraZone

Galaxy on Fire 2, a famous game developed by FISHLABS has been updated for the nVidia Tegra 2 chip, which is powering some of the most desired Android tablets, such as Motorola XOOM. Xoom owners can now enjoy GoF 2 with updated graphical assets (shaders and high quality textures for example).

If you are a lucky Tegra 2 based device owner, you can download the game here: http://www.tegrazone.com/games/galaxyonfire2

Tegra HD screenshot12 Tegra HD screenshot11 Tegra HD screenshot10

EDIT: iPad 2 will not be abandoned by FISHLABS either; Galaxy on Fire 2 Full HD is already available for Mac and is coming soon to iPad 2, according to ign.com and developer forums. A Windows version is also on the roadmap. Screens from the Mac version look quite tasty 😉

New Expansion for Galaxy on Fire II

New Expansion for Galaxy on Fire II

Yesterday Galaxy on Fire II, an iOS game for iPhone and iPad (which I have reviewed here), has received a paid add-on named “Valkyrie“. Another new feature is ability to obtain a player owned station, where it is possible to store multiple ships (before this, player could only own one starship at a time).

The new Valkyrie add-on costs 3,99 EUR (paid as in-app purchase) and brings a new storyline centered around Valkyrie station in Herjaza system. That is of course not all, which the expansion has to offer:

  • New ships
  • Loma, the black market system
  • Guided missiles
  • Scatterguns (AoE guns)
  • Automatic turrets
  • New blueprints
  • Opponent signatures
  • Time extenders
  • Weapon modifiers (similar to weapon upgrades in EVE)
  • New booster
  • New tractor beam
  • Emergency system
  • New thermo weapon
  • Mines

The amount of new content makes this game even closer to the single player EVE-like experience. By the way, dear CCP, when do you release EVE Online for iPad?! (or EVE offline, it could just be a game in EVE universe – money waiting to be made here)

Player owned station can be either bought in-game for 30 million credits and 50 tons of Buskat, or as an in-app purchase for a mere 0,79 EUR. The station is located in Shima system.

EDIT: I found a bug. If you don’t buy the add-on, every time you undock, a character named Cornelious will contact you to offer a mission, which is not available until after you bought the expansion.