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Start > Structures > Deployable Structures > Encounter Surveillance Systems > Defunct Caldari Encounter Surveillance System
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Defunct Caldari Encounter Surveillance System

Description

The Encounter Surveillance System can be deployed in any system outside empire jurisdiction. It monitors encounters in the system, allowing the Caldari State to supplement the rewards for killing a wanted pirate.

With an active ESS in a system the bounty payout values change and a Loyalty Point payout is added. 80% of bounty is paid directly, with 20% being added to a system-wide pool that can be accessed through the ESS. The 20% can rise up to 25% over time, putting the total bounty payout at 5% above base value. The bonus payout resets to 20% if the ESS is accessed, destroyed or scooped up. For each 1000 ISK in bounties, 0.15 LPs are added. This can rise up to 0.2 LPs over time.
ESI average price data (updated: )
Adjusted Price Average Price
22,455,188.6925,000,000.00
External price checks
» Check on evemarketer.com
Materials
ME: TE:
API invTypes URLs
LMeve API api.php?key=TESTAPIKEY99TESTAPIKEY&endpoint=INVTYPES&typeID=33595
ESI https://esi.evetech.net/inventory/types/33595/
Attributes
Mass:100,000 kg
Volume (unpacked):200 m3
Cargohold:0.00 m3
Baseprice:25,000,000.00 ISK
Portion size:1 item
Blueprint: look up
Structure Hitpoints
190000
Maximum Targeting Range
250000
Warp Scramble Strength
100
Primary Skill required
Anchoring
Maximum Locked Targets
8
RADAR Sensor Strength
50
Ladar Sensor Strength
50
Magnetometric Sensor Strength
50
Gravimetric Sensor Strength
50
Shield Capacity
30000
Armor Hitpoints
30000
Tech Level
1
Shield recharge time
2400 s
Signature Radius
500
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