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Sotiyo

Traits
  • While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.
  • 1% reduction in material requirements for manufacturing jobs
  • 5% reduction in ISK requirements for manufacturing and science jobs
  • 25% reduction in Engineering Service Module fuel consumption
  • 30% reduction in time requirements for manufacturing and science jobs
  • 30% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers
Description

Named after one of the co-creators of the first Caldari warp drive, the Sotiyo-Urbaata Drive, the Sotiyo serves as a mega-scale manufacturing and assembly site for everything from subcapital ships and modules, up to supercapital class hulls.

The Sotiyo is the Engineering Complex fit for megacorporations in the Upwell Consortium’s new line of structures, and is able to use Upwell's Standup Service modules, allowing flexibility and customization of its functions. This dedicated industrial structure also provides access to Upwell’s XL-Set line of rigs designed to improve productivity and optimization of various aspects of manufacturing and research.

Due to its extra-large size this engineering complex can accommodate construction of supercapital ships using the Standup Supercapital Shipyard I Service Module.

The Sotiyo provides tethering technology and has docking capabilities for capital-size ships and below.
Ship SKINs
fortizar skintest 1 headhunter
fortizar skintest 2 capsuleer day XV
fortizar skintest 3 quafe
fortizar skintest 4 purity
ESI average price data (updated: 2018-10-26 13:15:42)
Adjusted Price Average Price
32,759,365,346.240.00
External price checks
» Check on evemarketer.com
Materials
ME: TE:
API invTypes URLs
LMeve API api.php?endpoint=INVTYPES&typeID=35827
ESI https://esi.evetech.net/inventory/types/35827/
Attributes
Mass:50,000,000,000 kg
Volume (unpacked):800,000 m3
Cargohold:0.00 m3
Baseprice:0.00 ISK
Portion size:1 item
Blueprint: look up
Structure Hitpoints
72000000
Powergrid Output
3000000
Low Slots
3
Medium Slots
4
High Slots
6
CPU Output
38000
Capacitor Recharge time
7200 s
Maximum Targeting Range
400000
Launcher Hardpoints
3
Structure Kinetic Damage Resistance
20.0%
Structure Thermal Damage Resistance
20.0%
Structure Explosive Damage Resistance
20.0%
Structure EM Damage Resistance
20.0%
Maximum Locked Targets
8
RADAR Sensor Strength
500
Ladar Sensor Strength
500
Magnetometric Sensor Strength
500
Gravimetric Sensor Strength
500
Shield Capacity
18000000
Armor Hitpoints
18000000
Armor EM Damage Resistance
20.0%
Armor Explosive Damage Resistance
20.0%
Armor Kinetic Damage Resistance
20.0%
Armor Thermal Damage Resistance
20.0%
Shield EM Damage Resistance
20.0%
Shield Explosive Damage Resistance
20.0%
Shield Kinetic Damage Resistance
20.0%
Shield Thermal Damage Resistance
20.0%
Shield recharge time
999999995 s
Capacitor Capacity
400000
Signature Radius
150000
Scan Resolution
45
Theoretical Maximum Targeting Range
490000
Calibration
400
Rig Slots
3
Rig Slots
3
Rig Size
4
Shield Damage Limit (per second)
75000
Armor Damage Limit (per second)
75000
Structure Damage Limit (per second)
75000
Capacitor Warfare Resistance
100.0%
Fighter Hangar Capacity
400,000 m3
Service Slots
6
Sensor Warfare Resistance
100.0%
Weapon Disruption Resistance
100.0%
Target Painter Resistance
100.0%
Stasis Webifier Resistance
100.0%
Remote Logistics Impedance
9.99999974737875e-06
Remote Electronic Assistance Impedance
9.99999974737875e-06
Fighter Squadron Launch Tubes
5
ECM Resistance
100.0%
Maximum tethering range
10000
Standup Light Fighter Squadron Limit
5
Standup Support Fighter Squadron Limit
4
Standup Heavy Fighter Squadrons Limit
2
Bonus to the Rate of Fire of Guided Bomb Launchers and Burst Projectors
-30
Maximum cargo deposit range
10000
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