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'Cold Wind' Kinetic Reaper |
Description
Through weapons technology agreements long maintained in the mutual interests of the Caldari State and Amarr Empire, the ‘Reaper’ device created by the Amarr’s weapons scientists was soon passed on to the Caldari, for a suitable quid pro quo, and the State modified the specific energy output so as to produce their own favored kinetic effect at the impact point. In an allusion to Caldari mythology, the weapon was designated ‘Cold Wind’ for the powerful animistic spirit that was said to cut down trees and soldiers alike when it blew at its fiercest.
Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity of the Titan, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes. |
ESI average price data (updated: ) |
Adjusted Price
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Average Price
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Mass: | 100 kg | Volume (unpacked): | 8,000 m3 | Cargohold: | 0.00 m3 | Baseprice: | 240,947,786.00 ISK | Portion size: | 1 item | Blueprint: | look up | Activation Cost
| 32500 | Structure Hitpoints
| 99999 | Maximum Velocity Bonus
| -100 | Powergrid Usage
| 100000 MW | CPU usage
| 100 tf | Optimal Range
| 150000 | Activation time / duration
| 300 s | EM damage
| 0 | Explosive damage
| 0 | Kinetic damage
| 100000 | Thermal damage
| 0 | Primary Skill required
| Doomsday Operation | Secondary Skill required
| Caldari Titan | Tech Level
| 1 | Signature Radius
| 3500 | Meta Level
| 0 | Reactivation Delay
| 0 | Consumption Type
| Nitrogen Isotopes | Consumption Quantity
| 50000 | Cannot Auto Repeat
| 1 | Banned in Empire Space
| 1 | Can be fitted to
| Leviathan | Can be fitted to
| Komodo | Max Modules Of This Group Allowed
| 1 | Warm-up Neutralization Radius
| 10000 | Warm-up Neutralization Amount
| 32500 | Warm-up Neutralization Signature Radius
| 20000 | Warm-up Duration
| 10 s | Beam Radius
| 5000 | Beam Duration
| 10 s | Beam Damage Cycle
| 1000 | Disallow Tethering
| 1 | Disallow Docking
| 1 | Jump/Dock/Tether/Cloak restriction duration
| 300 s | Immobility Duration
| 30 s | Shape of Superweapon Effect
| 2 |
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