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Start > Ship Equipment > Hull & Armor > Remote Armor Repairers > Large > Large Ancillary Remote Armor Repairer
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Large Ancillary Remote Armor Repairer

Description

This module uses nano-assemblers to repair damage done to the armor of the Target ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.

Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module.
ESI average price data (updated: )
Adjusted Price Average Price
517,804.84664,517.94
External price checks
» Check on evemarketer.com
SkillRequired level
Industry1
Materials
ME: TE:
API invTypes URLs
LMeve API api.php?key=TESTAPIKEY99TESTAPIKEY&endpoint=INVTYPES&typeID=41478
ESI https://esi.evetech.net/inventory/types/41478/
Attributes
Mass:20 kg
Volume (unpacked):25 m3
Cargohold:0.64 m3
Baseprice:31,244.00 ISK
Portion size:1 item
Blueprint: look up
Activation Cost
330
Structure Hitpoints
40
Powergrid Usage
600 MW
CPU usage
40 tf
Optimal Range
12000
Charges Per Cycle
8
Activation time / duration
6 s
Armor Hitpoints Repaired
290
Primary Skill required
Remote Armor Repair Systems
Tech Level
1
Used with (Charge Group)
916
Meta Level
1
Overload duration bonus
-15
Heat Damage
2
Required Thermodynamics Level
1
Max Modules Of This Group Allowed
1
Reload Time
60000
Boosted repair multiplier
3
Effectiveness Falloff
3500
Repair Multiplier Bonus Per Cycle
0
Maximum Repair Multiplier Bonus
0
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