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Small Ancillary Remote Shield Booster |
Description
Transfers shield power over to the target ship, aiding in its defense. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
Note: Can use Cap Booster 25 as fuel. Reloading time is 60 seconds. Prototype Inferno Module. |
ESI average price data (updated: ) |
Adjusted Price
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Average Price
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120,207.15 | 129,675.83 |
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Mass: | 0 kg | Volume (unpacked): | 5 m3 | Cargohold: | 7.00 m3 | Baseprice: | 4,996.00 ISK | Portion size: | 1 item | Blueprint: | look up | Activation Cost
| 135 | Structure Hitpoints
| 40 | Powergrid Usage
| 3 MW | CPU usage
| 28 tf | Optimal Range
| 4000 | Charges Per Cycle
| 1 | Shield Bonus
| 125 | Activation time / duration
| 4 s | Charge size
| 0 | Primary Skill required
| Shield Emission Systems | Tech Level
| 1 | Used with (Charge Group)
| 87 | Meta Level
| 1 | Overload duration bonus
| -15 | Heat Damage
| 1.3999999761581 | Required Thermodynamics Level
| 1 | Max Modules Of This Group Allowed
| 1 | Reload Time
| 60000 | Effectiveness Falloff
| 6500 |
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