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Amarr Phenomena Generator |
Description
Adapted from advanced research into natural wormhole phenomena, this module wields an Avatar's massive Radar sensor array to bend local space and affect the properties of all nearby vessels. The effects of this phenomenon impact both friendly and hostile ships, altering the entire battlefield in subtle but significant ways. Clever fleet commanders can take advantage of these effects to ensure victory, even against insurmountable odds.
Affected ships receive: +30% capacitor recharge rate +10% kinetic resistances -15% EM resistances -10% velocity |
ESI average price data (updated: ) |
Adjusted Price
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Average Price
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103,603,875.40 | 113,418,181.82 |
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Mass: | 1,000 kg | Volume (unpacked): | 8,000 m3 | Cargohold: | 0.00 m3 | Baseprice: | 500,000,000.00 ISK | Portion size: | 1 item | Blueprint: | look up | Activation Cost
| 25000 | Structure Hitpoints
| 99999 | Powergrid Usage
| 100000 MW | CPU usage
| 100 tf | Optimal Range
| 20000000 | Activation time / duration
| 300 s | Primary Skill required
| Spatial Phenomena Generation | Tech Level
| 1 | Meta Level
| 0 | Reactivation Delay
| 0 | Consumption Type
| Helium Isotopes | Consumption Quantity
| 40000 | Can be fitted to
| Avatar | Can be fitted to
| Molok | Max Modules Of This Group Allowed
| 1 | Disallow activation in forcefield
| 1 | Disallow Tethering
| 1 | Disallow Docking
| 1 | Modifier duration
| 300 s |
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