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Start > Ship Equipment > Turrets & Launchers > Superweapons > Minmatar > ‘Atgeir’ Explosive Disruptive Lance
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‘Atgeir’ Explosive Disruptive Lance

Description

The Minmatar Republic gives lip service to the standard claims of all ‘Big 4’ empires that it developed its own ‘Disruptive Lance’ technology independently but does not over-exert itself to insist on this point. The Republic Security Services have been highly active in acquiring any and all military intelligence, research, and technology specs available on the black market. The RSS as an organization rarely indulges itself in pretence that it operates above the dirtier side of the great game of empires. While the Thukker Tribe appears to have been developing an advanced dreadnought for some time, it is probable that intel from the RSS contributed significantly to the combination with new lance technology.

The Minmatar Republic’s ‘Atgeir’ Explosive Disruptive Lance generates a stream of protons and energy in a beam that carries specific disruptive energy patterns at ultra-high intensities. This effect means the weapon will disrupt warp and jump drives, prevent docking guidance and tethering connections, and massively inhibit the effectiveness of external repair beams. This comes at the price of an attenuated and less focused explosive destructive effect but the tactical opportunities of the weapon are considered well worth that trade.

Due to the extreme energies involved in the operation of this module, a disruptive lance can only be fired when in siege mode, and ships with this module fitted are unable to activate cloaking devices.

Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for 2 minutes.
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SkillRequired level
Industry1
Capital Ship Construction4
Materials
ME: TE:
API invTypes URLs
LMeve API api.php?key=TESTAPIKEY99TESTAPIKEY&endpoint=INVTYPES&typeID=77398
ESI https://esi.evetech.net/inventory/types/77398/
Attributes
Mass:100 kg
Volume (unpacked):4,000 m3
Cargohold:0.00 m3
Baseprice:240,947,786.00 ISK
Portion size:1 item
Blueprint: look up
Activation Cost
30000
Structure Hitpoints
99999
Maximum Velocity Bonus
-100
Powergrid Usage
100000 MW
CPU usage
100 tf
Optimal Range
50000
Activation time / duration
300 s
EM damage
0
Explosive damage
17000
Kinetic damage
0
Thermal damage
0
Primary Skill required
Disruptive Lance Operation
Secondary Skill required
Lancer Dreadnoughts
Tech Level
1
Signature Radius
10000
Meta Level
0
Reactivation Delay
0
Consumption Type
Hydrogen Isotopes
Consumption Quantity
20000
Cannot Auto Repeat
1
Can be fitted to
Valravn
Max Modules Of This Group Allowed
1
Warm-up Neutralization Radius
10000
Warm-up Neutralization Amount
31000
Warm-up Neutralization Signature Radius
20000
Warm-up Duration
15 s
Beam Radius
2500
Beam Duration
15 s
Beam Damage Cycle
1000
Disallow Tethering
1
Disallow Docking
1
Jump/Dock/Tether/Cloak restriction duration
120 s
Immobility Duration
30 s
Shape of Superweapon Effect
1
Applied Debuff Duration
60 s
Disallow Cloaking While Fit
1
Requires Active Siege Module
1
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