On 25th of June, 2014 WARGAMING has released its blockbuster tank battler on iOS and Android: World of Tanks: Blitz.
World of Tanks: Blitz started small, with only 3 playable nations, only one game mode (Random) and only two supported platforms. But over the years a lot of content was added, and the most recent version 8.0 of Blitz has introduced a new line of American heavy tanks, Physical Based Rendering for tanks (with mud, water and snow which can cover the tank), realistically animated tank suspensions and many UI improvmenets. Plus there is currently 454 playable tanks across 9 nations, which you can play on iOS, Android, PC, Mac and Nintendo Switch (and you can use controllers!).
WARGAMING says thank you to it’s playerbase every year by giving away lots of goodies in the game.
And as usual, the longer you’ve played, the more gifts you will get:
One year or less
3 Days of premium account
10,000 Free Exp
One year anniversary avatar
1 – 2 years
5 Days of premium account
20,000 Free Exp
Two year anniversary avatar
2 – 3 years
7 Days of premium account
30,000 Free Exp
Three year anniversary avatar
3 – 4 years
10 Days of premium account
40,000 Free Exp
Four year anniversary avatar
Rising Fury Rare camo for all of your vehicles
4 – 5 years
14 Days of premium account
50,000 Free Exp
Five year anniversary avatar
Stellar Shine Rare camo for all of your vehicles
5 – 6 years
30 Days of premium account
60,000 Free Exp
Six year anniversary avatar
Venomous Shock Rare camo for all of your vehicles
6 – 7 years
30 Days of premium account
70,000 Free Exp
Three year anniversary avatar
Stained Glass Epic anicamo for 10 tank
If your account was registered before June 25, 2016 will receive A Lucky V Container with guaranteed premium or collector tank drop. If it drops a tank you already have, it will drop A Lucky VI Container.
If your account was registered before June 25, 2015, you’ll receive A Lucky VII Container with guaranteed premium or collector tank drop. If it drops a tank you already have, it will drop 2500 gold.
On October 19th CCP has unveiled their second mobile game coming to iOS and Android in 2019 – EVE: Echoes.
The name of the upcoming title was known two days prior to EVE Vegas thanks to some smart EVE players, who found out that CCP has registered the trademark for Echoes, but it was unknown at this time for which game this new name will be used.
EVE: Echoes (formerly known as Project Galaxy) is supposed to be a scaled down version of actual EVE Online, with all core gameplay elements intact. The game promises an “authentic EVE Online experience for mobile devices”. According to the Apple Keynote earlier this year, the game will also feature AR capabilties on compatible Apple devices.
It isn’t easy to port a game as big and as broad as EVE Online into mobile world, but if CCP and NetEase stuck to the core gameplay elements, it should be possible. I was rambling about a mobile game in New Eden at least since 2013, which was the first time I had to cut back on my PC gaming. Then in 2014 I started playing World of Tanks Blitz, which is an awesome mobile game, ideally fitting those short bursts of free time you have when waiting for something, be it a doc appointment or during your daily commute. Mobile devices at the time already had enough juice (i nterms of GPU power) to run original EVE from 2003.
EVE: Echoes will feature an expansive map with thousands of star systems (judging by the video shown at EVE Vegas it seems to be a copy of the New Eden cluster from EVE Online, at least system names look familiar). Core gameplay elements such as exploration, combat, mining and trading are said to now fit inside your pocket. Players will be able to form corporations and wage wars over territories just like in it’s bigger brother. Developers even expect the same huge fleet battles happening from time to time.
From the technical side, the game will be running on NetEase’s proprietary engine called NeoX (why not Unreal 4? CCP has recently chosen to use Unreal Engine for all their upcoming projects). EVE: Echoes will be released on iOS and Android in 2019, but no information about minimum requirements regarding CPU/GPU or screen size have been announced yet. From Apple perspective, AR mode will require at least an iPad Pro or iPhone 6s.
Speculation and hints for CCP
I hope it will be possible to link EVE: Echoes to EVE Online in some way, namely use the same name and avatar we had for EVE Online.
Speaking of which, I hope for cross-game promotions
I hope it will be free to play with similar Alpha-Omega modes as EVE Online
I hope there will be an API for the new game, so I can use it with LMeve
I hope there will be data dumps, so we can make fansites 🙂
It would be awesome if the game was eventually released for touch-enabled x86/x64 devices like Microsoft Surface or my Asus Transformer 2 in 1 tablet.
This post is a synergy of my interests. If you are a returning visitor, you have most likely noticed that I write not only about EVE Online, but also about all things mobile: tablet PCs, mobile operating systems and so on.
Smartphones have changed the mobile phone market forever: almost half of all the mobile phones nowadays are smartphones. With CCP giving the community an API to access the in-game information, it was just a matter of time until first EVE related third-party apps have arrived.
Most of the Apps available for the two biggest smartphone platforms, namely Android and iOS, can be divided into three large groups:
Majority of these third-party apps are free, but some of them use ads and donations to cover developer’s costs.
Unfortunately I neither own a Windows Phone 7 device, nor have a working emulator of it, so this review will not cover WP7 apps. Sorry!
It is also worth mentioning, that CCP has plans to deliver their own mobile applications for DUST 514 and EVE in the near future. Developers did not reveal any specifics besides Neocom app for DUST 514, which will run on PS Vita and will deliver almost full interaction with the game, except for the core FPS gameplay. Neocom for PS Vita is said to allow managing fittings, accessing market and so on.
This morning the android-x86 team has released a RC build of Android Ice Cream Sandwich. It comes in a few flavours: Asus EEE-PC, Asus notebook and AMD Brazos to name a few. If you have a different netbook, fear not: the EEE PC build should run just fine.
I have installed the new build on my Acer Aspire One AOA110 (ZG5) and most features work out of the box:
Atheros WiFi card
Intel 945 graphics
Fake SD card
Suspend – a bit buggy
Unfortunately, ethernet networking is still not supported (it’s been this way since 3.2), so this build will not have connectivity when running in VMware or Virtualbox. The same applies to the ethernet adapter in netbook itself.
NEW: Android 4.0 Ice Cream Sandwich running on x86 PC/netbook: check this post
The Android-x86 project has recently released Android Honeycomb 3.2 compiled for x86 processors. It can easily run on a PC, laptop, netbook or even inside a virtual machine. Moreover, this version includes Android Market! Unfortunately, the current RC2 build does not have any Ethernet kernel modules compiled, so it is not possible to access the Internet if you install it on a VMware or Virtualbox virtual machine.
Is it just a toy for geeks or can it be actually useful? I vote for the latter, but not just yet. Developers need to notice and support the new platform first. We also have to know, that some netbooks have already been sold in dual boot Windows – Android configuration (look for Acer Aspire One D250). Android can be actually more useful for netbooks than Windows. This is due to short boot times and lots of useful widgets, which display information right on the desktop. I have successfully used Android 2.2 for a while on my Acer Aspire One for some time, and I was only missing the Android Market and a bit more stability regarding power management (problems with waking up from stand-by).
But as you recall, I have also mentioned the need for developer support. Why? Because Android running on x86 CPU will only run SDK based apps. It won’t however work with more advanced games or apps written in NDK. Why? Because NDK apps are compiled for a specific CPU – ARM in this case. NDK based apps would have to be recompiled in order to run on x86 CPUs. So until x86 Android becomes a widely recognized platform, we will probably not be able to run most games and programs on this platform.
UPDATE: First paid 3D game that works on Android x-86 is Fruit Ninja. Congratulations, Halfbrick!
EDIT: I have just installed the Honeycomb 3.2 on bare metal – Acer Aspire One (AOA 110 / ZG5). The eeepc build works out of the box, with smooth accelerated graphics, working WiFi and Android Market.
Works out of the box:
Does not work:
SD card emulation (storage works as USB instead)
Screen will sometimes rotate randomly
After one sleep/wake cycle it can’t wake up.
Voice commands (Audio error)
Ethernet (there is no kernel module)
To install it alongside an existing linux distribution, about 3-4 GB of space is required. You can use GUI based GParted to shrink your exisiting linux partition, or console based e2fsresize. DO NOT LET THE ANDROID INSTALLER TO INSTALL GRUB – it is known to cause your previous linux unbootable. Instead, after performing the Android installation, edit your existing GRUB2 configuration (Ubuntu example for /dev/sda5 below)
Many people ask me recently how to tether a Wifi iPad to mobile phones. Fortunately, a guide already exist under this link: Internet Tethering vs 3G Tablet. I hope this guide helps those who already have a Wifi-only tablet, and all those, who still haven’t decided between 3G and Wifi tablet PC.
Galaxy on Fire 2, a famous game developed by FISHLABS has been updated for the nVidia Tegra 2 chip, which is powering some of the most desired Android tablets, such as Motorola XOOM. Xoom owners can now enjoy GoF 2 with updated graphical assets (shaders and high quality textures for example).
EDIT: iPad 2 will not be abandoned by FISHLABS either; Galaxy on Fire 2 Full HD is already available for Mac and is coming soon to iPad 2, according to ign.com and developer forums. A Windows version is also on the roadmap. Screens from the Mac version look quite tasty 😉
Polish network operators do not necessarily go along with the Tablet PC boom. Last thursday Orange has introduced two new Android-based tablet PCs into their offer:
Orange already had two slates in their offer: Samsung Galaxy Tab and Orange Tablet (rebranded Huawei S7 device). Pricing looks quite good, compared to no contract option, so this might shake polish Tablet PC market a little bit (and actually make it grow):
HTC Flyer and Motorola Xoom pricing with a 24 month Orange Free contract is as follows:
EDIT: Wojciech Jabczyński, spokeperson for TP and Orange Poland, has confirmed on his blog, that two more tablet PCs will be introduced in Orange: Dell Streak 7 and Samsung Galaxy Tab 10.1. Curious thing is how Samsung goes around the ruling from a german court, stating that Samsung Galaxy Tab 10.1 cannot be sold in European Union. It seems however, that this ruling does not apply to Poland, and the new Samsung slate will be available soon.
The year 2011 is undoubtedly the year of tablets. So if you plan to buy one, check this guide out. You might save some $$$ by buying a WiFi tablet and using a mobile phone for internet access. You can read tethering guide in polish on tabletowo.pl. English translation is coming really soon!
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