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EVE: Echoes unvelied during EVE Vegas (formerly Project Galaxy)

On October 19th CCP has unveiled their second mobile game coming to iOS and Android in 2019 - EVE: Echoes.

The name of the upcoming title was known two days prior to EVE Vegas thanks to some smart EVE players, who found out that CCP has registered the trademark for Echoes, but it was unknown at this time for which game this new name will be used.


EVE: Echoes (formerly known as Project Galaxy) is supposed to be a scaled down version of actual EVE Online, with all core gameplay elements intact. The game promises an "authentic EVE Online experience for mobile devices". According to the Apple Keynote earlier this year, the game will also feature AR capabilties on compatible Apple devices.

It isn't easy to port a game as big and as broad as EVE Online into mobile world, but if CCP and NetEase stuck to the core gameplay elements, it should be possible. I was rambling about a mobile game in New Eden at least since 2013, which was the first time I had to cut back on my PC gaming. Then in 2014 I started playing World of Tanks Blitz, which is an awesome mobile game, ideally fitting those short bursts of free time you have when waiting for something, be it a doc appointment or during your daily commute. Mobile devices at the time already had enough juice (i nterms of GPU power) to run original EVE from 2003.

EVE: Echoes will feature an expansive map with thousands of star systems (judging by the video shown at EVE Vegas it seems to be a copy of the New Eden cluster from EVE Online, at least system names look familiar). Core gameplay elements such as exploration, combat, mining and trading are said to now fit inside your pocket. Players will be able to form corporations and wage wars over territories just like in it's bigger brother. Developers even expect the same huge fleet battles happening from time to time.

From the technical side, the game will be running on NetEase's proprietary engine called NeoX (why not Unreal 4? CCP has recently chosen to use Unreal Engine for all their upcoming projects). EVE: Echoes will be released on iOS and Android in 2019, but no information about minimum requirements regarding CPU/GPU or screen size have been announced yet. From Apple perspective, AR mode will require at least an iPad Pro or iPhone 6s.

Speculation and hints for CCP

  • I hope it will be possible to link EVE: Echoes to EVE Online in some way, namely use the same name and avatar we had for EVE Online.
  • Speaking of which, I hope for cross-game promotions
  • I hope it will be free to play with similar Alpha-Omega modes as EVE Online
  • I hope there will be an API for the new game, so I can use it with LMeve
  • I hope there will be data dumps, so we can make fansites 🙂
  • It would be awesome if the game was eventually released for touch-enabled x86/x64 devices like Microsoft Surface or my Asus Transformer 2 in 1 tablet.




Mobile apps for EVE Online on iOS and Android


» For Windows Phone 8 apps, please go to this post «

This post is a synergy of my interests. If you are a returning visitor, you have most likely noticed that I write not only about EVE Online, but also about all things mobile: tablet PCs, mobile operating systems and so on.

Smartphones have changed the mobile phone market forever: almost half of all the mobile phones nowadays are smartphones. With CCP giving the community an API to access the in-game information, it was just a matter of time until first EVE related third-party apps have arrived.

Most of the Apps available for the two biggest smartphone platforms, namely Android and iOS, can be divided into three large groups:

  • character tracker
  • market tracker
  • industry helper

Majority of these third-party apps are free, but some of them use ads and donations to cover developer's costs.

Unfortunately I neither own a Windows Phone 7 device, nor have a working emulator of it, so this review will not cover WP7 apps. Sorry!

It is also worth mentioning, that CCP has plans to deliver their own mobile applications for DUST 514 and EVE in the near future. Developers did not reveal any specifics besides Neocom app for DUST 514, which will run on PS Vita and will deliver almost full interaction with the game, except for the core FPS gameplay. Neocom for PS Vita is said to allow managing fittings, accessing market and so on.

Read more about CCP plans for mobile devices:

Since this post is rather long, please click "Continue reading" -->


Android 4.0 running on x86 CPUs

This morning the android-x86 team has released a RC build of Android Ice Cream Sandwich. It comes in a few flavours: Asus EEE-PC, Asus notebook and AMD Brazos to name a few. If you have a different netbook, fear not: the EEE PC build should run just fine.

I have installed the new build on my Acer Aspire One AOA110 (ZG5) and most features work out of the box:

  • Atheros WiFi card
  • Intel 945 graphics
  • Touchpad
  • Android Market
  • Fake SD card
  • Camera
  • Suspend - a bit buggy

Unfortunately, ethernet networking is still not supported (it's been this way since 3.2), so this build will not have connectivity when running in VMware or Virtualbox. The same applies to the ethernet adapter in netbook itself.

EDIT: The following ISO image supports Ethernet on Virtual Machines: http://www.buildroid.org/Download/android-x86-vm-20120307.iso.gz Please keep in mind that this build does not have Android Market/Google Play.

Remember not to install GRUB if you install Android alongside other operating systems - it will leave other systems unbootable!

To remedy this, I have added these lines to my /etc/grub.d/40_custom file:

menuentry "Android-x86 4.0 Ice Cream Sandwich" {
insmod ext2
set root='(hd0,5)'
linux /android-4.0-RC1/kernel quiet root=/dev/ram0 androidboot.hardware=eeepc acpi_sleep=s3_bios,s3_mode SRC=/android-4.0-RC1 DATA=
initrd /android-4.0-RC1/initrd.img

UPDATE: First paid 3D game that works on Android x-86 is Fruit Ninja. Congratulations, Halfbrick!

And here you can have a look at some screenshots from this new build:


Android Honeycomb 3.2 running on x86 CPUs

NEW: Android 4.0 Ice Cream Sandwich running on x86 PC/netbook: check this post

The Android-x86 project has recently released Android Honeycomb 3.2 compiled for x86 processors. It can easily run on a PC, laptop, netbook or even inside a virtual machine. Moreover, this version includes Android Market! Unfortunately, the current RC2 build does not have any Ethernet kernel modules compiled, so it is not possible to access the Internet if you install it on a VMware or Virtualbox virtual machine.

Is it just a toy for geeks or can it be actually useful? I vote for the latter, but not just yet. Developers need to notice and support the new platform first. We also have to know, that some netbooks have already been sold in dual boot Windows - Android configuration (look for Acer Aspire One D250). Android can be actually more useful for netbooks than Windows. This is due to short boot times and lots of useful widgets, which display information right on the desktop. I have successfully used Android 2.2 for a while on my Acer Aspire One for some time, and I was only missing the Android Market and a bit more stability regarding power management (problems with waking up from stand-by).

But as you recall, I have also mentioned the need for developer support. Why? Because Android running on x86 CPU will only run SDK based apps. It won't however work with more advanced games or apps written in NDK. Why? Because NDK apps are compiled for a specific CPU - ARM in this case. NDK based apps would have to be recompiled in order to run on x86 CPUs. So until x86 Android becomes a widely recognized platform, we will probably not be able to run most games and programs on this platform.

UPDATE: First paid 3D game that works on Android x-86 is Fruit Ninja. Congratulations, Halfbrick!

EDIT: I have just installed the Honeycomb 3.2 on bare metal - Acer Aspire One (AOA 110 / ZG5). The eeepc build works out of the box, with smooth accelerated graphics, working WiFi and Android Market.

Works out of the box:

  • WiFi
  • Sound
  • Touchpad
  • Browser
  • Android Market
  • Mail
  • Settings
  • Widgets

Does not work:

  • SD card emulation (storage works as USB instead)
  • Screen will sometimes rotate randomly
  • After one sleep/wake cycle it can't wake up.
  • Voice commands (Audio error)
  • Ethernet (there is no kernel module)

To install it alongside an existing linux distribution, about 3-4 GB of space is required. You can use GUI based GParted to shrink your exisiting linux partition, or console based e2fsresize. DO NOT LET THE ANDROID INSTALLER TO INSTALL GRUB - it is known to cause your previous linux unbootable. Instead, after performing the Android installation, edit your existing GRUB2 configuration (Ubuntu example for /dev/sda5 below)

sudo vi /etc/grub.d/40_custom

Add the following lines at the end of the file:

menuentry "Android-x86 Honeycomb" {
  insmod ext2
  set root='(hd0,5)'
  linux /android-2011-11-13/kernel quiet root=/dev/ram0 \
     androidboot_hardware=eeepc acpi_sleep=s3_bios,s3_mode \
     SRC=/android-2011-11-13 DATA= DPI=160
  initrd /android-2011-11-23/initrd.img

Save file, run update-grub


How to tether tablet PC to mobile phone

Many people ask me recently how to tether a Wifi iPad to mobile phones. Fortunately, a guide already exist under this link: Internet Tethering vs 3G Tablet. I hope this guide helps those who already have a Wifi-only tablet, and all those, who still haven't decided between 3G and Wifi tablet PC.


Galaxy on Fire 2 THD released in TegraZone

Galaxy on Fire 2, a famous game developed by FISHLABS has been updated for the nVidia Tegra 2 chip, which is powering some of the most desired Android tablets, such as Motorola XOOM. Xoom owners can now enjoy GoF 2 with updated graphical assets (shaders and high quality textures for example).

If you are a lucky Tegra 2 based device owner, you can download the game here: http://www.tegrazone.com/games/galaxyonfire2

Tegra HD screenshot12 Tegra HD screenshot11 Tegra HD screenshot10

EDIT: iPad 2 will not be abandoned by FISHLABS either; Galaxy on Fire 2 Full HD is already available for Mac and is coming soon to iPad 2, according to ign.com and developer forums. A Windows version is also on the roadmap. Screens from the Mac version look quite tasty 😉


New tablet PCs in Orange Poland

Polish network operators do not necessarily go along with the Tablet PC boom. Last thursday Orange has introduced two new Android-based tablet PCs into their offer:

  • HTC Flyer
  • Motorola XOOM

Orange already had two slates in their offer: Samsung Galaxy Tab and Orange Tablet (rebranded Huawei S7 device). Pricing looks quite good, compared to no contract option, so this might shake polish Tablet PC market a little bit (and actually make it grow):

HTC Flyer and Motorola Xoom pricing with a 24 month Orange Free contract is as follows:

  • Orange Free 99,90: 1799 PLN
  • Orange Free 129,90: 1479 PLN
  • Orange Free 159,90: 978,99 PLN
  • Orange Free 189,90: 839 PLN
Tablet PCs in Orange PL

Tablet PCs in Orange PL

Source: www.orange.pl

EDIT: Wojciech Jabczyński, spokeperson for TP and Orange Poland, has confirmed on his blog, that two more tablet PCs will be introduced in Orange: Dell Streak 7 and Samsung Galaxy Tab 10.1. Curious thing is how Samsung goes around the ruling from a german court, stating that Samsung Galaxy Tab 10.1 cannot  be sold in European Union. It seems however, that this ruling does not apply to Poland, and the new Samsung slate will be available soon.


Do you really need a 3G tablet?

Guide about tethering in tablet PCs on Tabletowo.pl

The year 2011 is undoubtedly the year of tablets. So if you plan to buy one, check this guide out. You might save some $$$ by buying a WiFi tablet and using a mobile phone for internet access. You can read tethering guide in polish on tabletowo.pl. English translation is coming really soon!

EDIT: English translation is available here.


Is Android not enough for you?

If so, and you have a HTC Desire HD, you are lucky. XDA-Developers member called bergfex has published a native Ubuntu build for Desire HD. The following features have already been implemented:

  • touchscreen (works like a touch pad in a notebook)
  • two finger scrolling
  • WIFI
  • dragging windows
  • ADB
  • incoming calls
  • SMS text messages

Some features are not yet fully supported: sound, hardware keys, USB host, and Firefox web browser. Original thread with instructions on how to boot Ubuntu on Desire HD is linked here.


Android 2.2 and 2.3 on legacy phones: HTC Tattoo

ROM nFinityGB v1.03 - 2.3.4 on HTC Tattoo

ROM nFinityGB v1.03 - 2.3.4 on HTC Tattoo

Most modern handsets offer Android 2.3 nowadays, but what about older phones? Most legacy devices are stuck to Android 1.6 or even 1.5, because their manufacturers abandoned them, concentrating on new models. HTC has promised its customers, that HTC Tattoo (also known as HTC Click) was going to get update from 1.6 to 2.1 at some point. Unfortunately, Eclair was newer released for this terminal. The last stock ROM for this device is 1.67.405.70, which is based on Android 1.6 and HTC Sense for QVGA.

Fear not, you still have a chance to install more recent Android version on your phone. Some third party developers (namely a guy known as cn.fyodor) took matters into their own hands, and released a custom ROM, which runs Froyo on HTC Tattoo. Most known issues have now been removed and the last stable version is available for download from this link (xda-developers).

Another nice build for HTC Tattoo is the newest nFinityGB 1.03 running on Android Gingerbread 2.3.4. This build is available on xda-developers.com.

To make sure GPS is working, leave it on in the old ROM, otherwise it might not work after flashing 2.3.

WARNING: To install custom ROMs you need to root your Tattoo first and then install ClockworkMod.