One of the features introduced in Incursion was the new Character Creator. This has allowed new and veteran players alike to create much better character portraits – mainly because the old Character Creator was left untouched since 2003.
I am quite sure you have already seen characters, whose portraits look almost as good as a high quality photograph. And some other people have noticed them, too. A veteran EVE Online player called Reality X has created a website dedicated to character portraits: www.eveportraits.com.
For those of you, who are not too excited about character portraits I have one more word: “Contest“. A contest with some high-caliber prizes. Reality X is running a recurring event for people who would like to test their CG talents against the new Character Creator. For a small fee of 20 million ISK you can submit your avatar to the contest and get a chance to win an expensive faction ship. The current sixth iteration of the contest offers the faction variants of Iteron Mark IV, of which the Quafe Ultramarine edition is currently priced at roughly 2 billion ISK!
Make sure to have a look, it’s well worth visiting!
EVE Online: Incarna is closer than one might expect. CCP released a statement, that Incarna will be deployed in June 2011, so there is about a month until the final build is going to be deployed on a server near you. It seems that the developers took the croudsourcing ideas very seriously, because most of the features mentioned in the forums after the first public Incarna test made it to the current build.
Movement: left+right button makes your character walk
Ship fitting: there is now a holo of your ship in the CQ and on the balcony console
Gfx: lighting has been adjusted, most of the textures is already there
Protein Delicacies + Quafe!! Dear CCP: Please make it possible to eat and drink those 😀 Quafe would have some meaning other than just trading commodity
The big three monitors got some overhaul, they don’t look so useless now and display some useful information
Animations are much smoother and the collision models have been updated – character doesn’t get stuck anymore
Whole performance (FPS) is much better than the previous build. Loading times are still longer than the current station environment.
Micropayment interface has been added – it will be possible to convert PLEX to a special currency
The GUIs are still incomplete. Developers have posted a screenshot with the proposed solution in a recent dev blog – you can see it on the right (current Duality build requires you to right click an object and select options from menu).
As usual, I have posted a couple of screenshots from the current work-in-progress version:
In the upcoming patch for EVE Online there will be several features coming to fill the gaps in the new Carbon Character Creator. Lots of players have complained about very limited amount of available hair styles, clothes or accessories to choose from. Read more
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