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Start > Ship Equipment > Turrets & Launchers > Missile Launchers > Cruise Launchers > Cruise Missile Launcher II
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Cruise Missile Launcher II

Description

A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.
ESI order prices (updated: )
Type Average Max Min Median
sell3,269,783.513,999,999.002,756,993.403,148,512.00
buy2,147,098.872,304,135.001,890,000.002,302,522.67
ESI average price data (updated: )
Adjusted Price Average Price
1,109,588.733,530,532.14
External price checks
» Check on evemarketer.com
SkillRequired level
Industry1
Materials
ME: TE:
Meta types
'Arbalest' Cruise Launcher I
'Limos' Cruise Launcher I
'Malkuth' Cruise Launcher I
'Noose' Cruise Missile Launcher
Caldari Navy Cruise Missile Launcher
Cruise Missile Launcher I
Cruise Missile Launcher II
Domination Cruise Missile Launcher
Dread Guristas Cruise Missile Launcher
Estamel's Modified Cruise Missile Launcher
Gotan's Modified Cruise Missile Launcher
Hakim's Modified Cruise Missile Launcher
Kaikka's Modified Cruise Missile Launcher
Mizuro's Modified Cruise Missile Launcher
Republic Fleet Cruise Missile Launcher
Thon's Modified Cruise Missile Launcher
Tobias' Modified Cruise Missile Launcher
True Sansha Cruise Missile Launcher
Vepas' Modified Cruise Missile Launcher
XT-9000 Cruise Launcher
API invTypes URLs
LMeve API api.php?key=TESTAPIKEY99TESTAPIKEY&endpoint=INVTYPES&typeID=19739
ESI https://esi.evetech.net/inventory/types/19739/
Attributes
Mass:0 kg
Volume (unpacked):20 m3
Cargohold:1.35 m3
Baseprice:342,262.00 ISK
Portion size:1 item
Blueprint: look up
Structure Hitpoints
40
Powergrid Usage
1513 MW
CPU usage
66 tf
Rate of fire
16 s
Charges Per Cycle
1
Primary Skill required
Missile Launcher Operation
Secondary Skill required
Cruise Missile Specialization
Tech Level
2
Used with (Charge Group)
386
Used with (Charge Group)
396
Used with (Charge Group)
656
Meta Level
5
Overload rate of fire bonus
-15
Heat Damage
1.8999999761581
Required Thermodynamics Level
1
Reload Time
10000
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