Show info
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Radar ECM II |
Description
Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against the Radar systems incorporated into ships built by the Amarr, Blood Raiders, Sansha's Nation and Triglavian Collective. |
ESI order prices (updated: ) |
Type
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Average
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Max
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Min
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Median
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sell | 2,575,807.35 | 4,900,036.08 | 1,499,999.00 | 2,124,236.96 | buy | 1,005,244.61 | 1,179,169.11 | 772,231.00 | 1,178,930.00 |
ESI average price data (updated: ) |
Adjusted Price
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Average Price
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485,213.20 | 1,707,305.25 |
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Mass: | 0 kg | Volume (unpacked): | 5 m3 | Cargohold: | 0.00 m3 | Baseprice: | 192,450.00 ISK | Portion size: | 1 item | Blueprint: | look up | Activation Cost
| 58 | Structure Hitpoints
| 40 | Powergrid Usage
| 1 MW | CPU usage
| 48 tf | Optimal Range
| 34560 | Activation time / duration
| 20 s | Primary Skill required
| Electronic Warfare | Gravimetric ECM Jammer Strength
| 1.2999999523163 | Ladar ECM Jammer Strength
| 1.2999999523163 | Magnetometric ECM Jammer Strength
| 1.2999999523163 | RADAR ECM Jammer Strength
| 4 | Tech Level
| 2 | Meta Level
| 5 | Heat Damage
| 6.5999999046326 | Required Thermodynamics Level
| 1 | Overload ECM Bonus
| 20 | Effectiveness Falloff
| 32400 |
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