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Start > Ship Equipment > Turrets & Launchers > Projectile Turrets > Autocannons > Small > 150mm Light AutoCannon II
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150mm Light AutoCannon II

Description

A simple but effective close combat autocannon.

Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.
ESI order prices (updated: )
Type Average Max Min Median
sell465,125.32647,900.00422,897.55422,997.76
buy348,184.61400,000.80299,999.99310,014.20
ESI average price data (updated: )
Adjusted Price Average Price
517,992.90507,246.00
External price checks
» Check on evemarketer.com
SkillRequired level
Industry1
Materials
ME: TE:
Meta types
150mm Light 'Scout' Autocannon I
150mm Light AutoCannon I
150mm Light AutoCannon II
150mm Light Carbine Repeating Cannon I
150mm Light Gallium Machine Gun
150mm Light Prototype Automatic Cannon
Domination 150mm Autocannon
Republic Fleet 150mm Autocannon
API invTypes URLs
LMeve API api.php?key=TESTAPIKEY99TESTAPIKEY&endpoint=INVTYPES&typeID=2881
ESI https://esi.evetech.net/inventory/types/2881/
Attributes
Mass:500 kg
Volume (unpacked):5 m3
Cargohold:0.40 m3
Baseprice:74,212.00 ISK
Portion size:1 item
Blueprint: look up
Activation Cost
0
Structure Hitpoints
40
Powergrid Usage
2 MW
CPU usage
6 tf
Rate of fire
3 s
Optimal Range
1080
Charges Per Cycle
1
Damage Modifier
2.9700000286102
Charge size
1
Accuracy falloff
4730
Turret Tracking
362
Primary Skill required
Small Projectile Turret
Secondary Skill required
Gunnery
Tertiary Skill required
Small Autocannon Specialization
Tech Level
2
Used with (Charge Group)
83
Used with (Charge Group)
372
Signature Resolution
40000
Meta Level
5
Overload damage bonus
15
Heat Damage
0.80000001192093
Required Thermodynamics Level
1
Reload Time
10000
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