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Start > Ship Equipment > Turrets & Launchers > Hybrid Turrets > Blasters > Medium > Heavy Electron Blaster II
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Heavy Electron Blaster II

Description

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.
ESI order prices (updated: )
Type Average Max Min Median
sell1,514,876.252,300,000.001,249,986.991,333,978.79
buy1,074,716.381,150,000.11760,258.741,150,000.00
ESI average price data (updated: )
Adjusted Price Average Price
2,006,946.641,816,564.53
External price checks
» Check on evemarketer.com
SkillRequired level
Industry1
Materials
ME: TE:
Meta types
'Slither' Heavy Electron Blaster I
Anode Electron Particle Cannon I
Federation Navy Heavy Electron Blaster
Heavy Electron Blaster I
Heavy Electron Blaster II
Limited Electron Blaster I
Modal Electron Particle Accelerator I
Regulated Electron Phase Cannon I
Shadow Serpentis Heavy Electron Blaster
API invTypes URLs
LMeve API api.php?key=TESTAPIKEY99TESTAPIKEY&endpoint=INVTYPES&typeID=3130
ESI https://esi.evetech.net/inventory/types/3130/
Attributes
Mass:2,000 kg
Volume (unpacked):10 m3
Cargohold:2.50 m3
Baseprice:262,752.00 ISK
Portion size:1 item
Blueprint: look up
Activation Cost
1.960000038147
Structure Hitpoints
40
Powergrid Usage
92 MW
CPU usage
26 tf
Rate of fire
3 s
Optimal Range
2400
Charges Per Cycle
1
Damage Modifier
2.2049999237061
Charge size
2
Accuracy falloff
3000
Turret Tracking
46.080001831055
Primary Skill required
Medium Hybrid Turret
Secondary Skill required
Gunnery
Tertiary Skill required
Medium Blaster Specialization
Tech Level
2
Used with (Charge Group)
85
Used with (Charge Group)
377
Signature Resolution
40000
Meta Level
5
Overload damage bonus
15
Heat Damage
0.5
Required Thermodynamics Level
1
Reload Time
5000
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