Show info
|
|
Capital Projectile Collision Accelerator II |
Description
This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill. |
ESI order prices (updated: ) |
Type
|
Average
|
Max
|
Min
|
Median
|
sell | 81,253,127.49 | 222,222,222.03 | 72,689,784.21 | 74,250,257.50 | buy | 47,711,460.51 | 47,900,000.00 | 47,500,000.41 | 47,650,314.30 |
ESI average price data (updated: ) |
Adjusted Price
|
Average Price
|
112,478,304.33 | 120,200,304.97 |
| |
Mass: | 200 kg | Volume (unpacked): | 40 m3 | Cargohold: | 0.00 m3 | Baseprice: | 0.00 ISK | Portion size: | 1 item | Blueprint: | look up | Structure Hitpoints
| 40 | Damage Modifier
| 1.1499999761581 | rate of fire bonus
| 1 | Tracking Speed Multiplier
| 0 | CPU Need Bonus
| 0 | Falloff Bonus
| 0 | Optimal Range Bonus
| 0 | Tech Level
| 2 | Meta Level
| 5 | Drawback
| 10 | Calibration cost
| 300 | Rig Size
| 4 |
|