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Start > Structures > Deployable Structures > Mobile Depots > Mobile Depot
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Mobile Depot

Description

The mobile depot provides capsuleers with their very own base in space. It won't offer protection, but once deployed and activated it can allow the capsuleer to store their most valuable belongings and to refit their ship while exploring far and wide across New Eden.

Once launched into space a mobile depot takes one minute to activate, during which time it is extremely vulnerable to attack. If a fully activated mobile depot with high shields comes under attack, it will enter a 48 hour reinforcement period once damaged below 25% shield hitpoints. During this reinforcement period the depot does not provide refitting services and cannot receive new cargo, however existing cargo can be removed and the depot can still be scooped into a ship by its owner.

May not be deployed within 6km of another Mobile Depot, 50km of Stargates, Stations or Upwell Structures, 40km of a Starbase, or within 75km of a Moon Mining Beacon.

Automatically decays if abandoned for thirty days.
ESI average price data (updated: )
Adjusted Price Average Price
438,949.561,615,687.41
External price checks
» Check on evemarketer.com
SkillRequired level
Industry1
Materials
ME: TE:
Meta types
'Wetu' Mobile Depot
'Yurt' Mobile Depot
Mobile Depot
API invTypes URLs
LMeve API api.php?key=TESTAPIKEY99TESTAPIKEY&endpoint=INVTYPES&typeID=33474
ESI https://esi.evetech.net/inventory/types/33474/
Attributes
Mass:10,000 kg
Volume (unpacked):50 m3
Cargohold:3,000.00 m3
Baseprice:0.00 ISK
Portion size:1 item
Blueprint: look up
Structure Hitpoints
7500
RADAR Sensor Strength
50
Ladar Sensor Strength
50
Magnetometric Sensor Strength
50
Gravimetric Sensor Strength
50
Shield Capacity
5000
Armor Hitpoints
5000
Tech Level
1
Shield recharge time
86400 s
Signature Radius
500
Meta Level
1
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