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Crucifier Navy Issue

Traits
Bonuses
Description

As YC117 came to a close, the Imperial Navy found itself facing the most significant series of crises in over seven years. The loss of Empress Jamyl Sarum to the hostile and enigmatic Drifter fleet followed by further Drifter incursions into the Empire left the Navy stretched thin and barely able to keep up with the demands of defending the throne worlds. In response to these challenges, the Empire has turned to their Capsuleer allies for support in their time of need.

The Crucifier Navy Issue is the first Navy vessel to be designed for Capsuleer use first and traditional navy use second. It combines powerful laser systems with overwhelming weapon disruption at close ranges, designed to meet the realities of capsuleer combat in the contested low security regions where the Empire's borders are in most need of bolstering.
Ship SKINs
Crucifier Navy Issue EoM
Crucifier Navy Issue EoM Serenity Only
Crucifier Navy Issue Purity of the Throne
Crucifier Navy Issue Cold Iron
Crucifier Navy Issue Purity of the Throne Serenity Only
Crucifier Navy Issue Cold Iron Serenity Only
Crucifier Navy Issue Amarr Exoplanets
Crucifier Navy Issue Glacial Drift
Crucifier Navy Issue Oasis of Faith
Crucifier Navy Issue Biosecurity Responders
Crucifier Navy Issue Sarum
Crucifier Navy Issue Spirit
Crucifier Navy Issue Abyssal Glory
Crucifier Navy Issue Halcyon Dawn
ESI average price data (updated: )
Adjusted Price Average Price
10,448,230.7928,026,925.87
External price checks
» Check on evemarketer.com
SkillRequired level
Industry1
Materials
ME: TE:
Meta types
Crucifier
Crucifier Navy Issue
Sentinel
API invTypes URLs
LMeve API api.php?key=TESTAPIKEY99TESTAPIKEY&endpoint=INVTYPES&typeID=37453
ESI https://esi.evetech.net/inventory/types/37453/
Attributes
Mass:1,064,000 kg
Volume (unpacked):28,100 m3
Cargohold:165.00 m3
Baseprice:1,800,000.00 ISK
Portion size:1 item
Blueprint: look up
Item Damage
0
Structure Hitpoints
525
Powergrid Output
42
Low Slots
3
Medium Slots
4
High Slots
3
Power Load
0
Maximum Velocity
340 m/s
CPU Output
160
CPU Load
0
Capacitor Recharge time
250 s
Inertia Modifier
3.3499999046326
Maximum Targeting Range
64000
Launcher Hardpoints
0
Turret Hardpoints
2
Structure Kinetic Damage Resistance
33.0%
Structure Thermal Damage Resistance
33.0%
Structure Explosive Damage Resistance
33.0%
Structure EM Damage Resistance
33.0%
Primary Skill required
Amarr Frigate
Cargo Scan Resistance
100.0%
Maximum Locked Targets
5
RADAR Sensor Strength
14
Ladar Sensor Strength
0
Magnetometric Sensor Strength
0
Gravimetric Sensor Strength
0
Shield Capacity
375
Armor Hitpoints
700
Armor EM Damage Resistance
50.0%
Armor Explosive Damage Resistance
20.0%
Armor Kinetic Damage Resistance
25.0%
Armor Thermal Damage Resistance
35.0%
Shield EM Damage Resistance
0.0%
Shield Explosive Damage Resistance
50.0%
Shield Kinetic Damage Resistance
40.0%
Shield Thermal Damage Resistance
20.0%
Drone Capacity
20 m3
Tech Level
1
Shield recharge time
625 s
Capacitor Capacity
500
Signature Radius
38
Scan Resolution
640
Warp Speed Multiplier
5.00 AU/s
Meta Level
7
Calibration
400
Rig Slots
3
Rig Slots
3
Heat Attenuation
0.5
Drone Bandwidth
10 MB/s
Ship Warp Speed
1
Rig Size
1
Capacitor Warfare Resistance
0.0%
Weapon Disruption Resistance
0.0%
Stasis Webifier Resistance
0.0%
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