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Guidance Disruptor II |
Description
Disrupts the effective range and precision of missiles fired by the target ship. This module can be loaded with scripts to increase its effectiveness in certain areas.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. |
ESI average price data (updated: ) |
Adjusted Price
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Average Price
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1,183,632.41 | 1,650,888.58 |
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Mass: | 0 kg | Volume (unpacked): | 5 m3 | Cargohold: | 1.00 m3 | Baseprice: | 29,824.00 ISK | Portion size: | 1 item | Blueprint: | look up | Activation Cost
| 18 | Structure Hitpoints
| 40 | Powergrid Usage
| 1 MW | CPU usage
| 48 tf | Optimal Range
| 48000 | Activation time / duration
| 10 s | Charge size
| 1 | Primary Skill required
| Weapon Disruption | Tech Level
| 2 | Missile Velocity Bonus
| -9 | Flight Time Bonus
| -9 | Used with (Charge Group)
| 1569 | Meta Level
| 5 | Explosion Velocity Bonus
| -12 | Explosion Radius Bonus
| 12 | Heat Damage
| 3.4000000953674 | Required Thermodynamics Level
| 1 | Reload Time
| 0.0099999997764826 | Overload Effectiveness Bonus
| 20 | Effectiveness Falloff
| 24000 |
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