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Start > Structure Equipment > Electronic Warfare > Weapon Disruptors > Standup Weapon Disruptor II
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Standup Weapon Disruptor II

Description

The Standup Weapon Disruptor is an electronic warfare system designed to reduce the range and tracking speed of turrets and reduces range and precision of missiles on targeted ships. The Weapon Disruptor system can be installed as a module in Upwell technology structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
External price checks
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SkillRequired level
Outpost Construction1
Materials
ME: TE:
Meta types
Standup Weapon Disruptor I
Standup Weapon Disruptor II
API invTypes URLs
LMeve API api.php?key=TESTAPIKEY99TESTAPIKEY&endpoint=INVTYPES&typeID=47364
ESI https://esi.evetech.net/inventory/types/47364/
Attributes
Mass:500 kg
Volume (unpacked):4,000 m3
Cargohold:0.00 m3
Baseprice:0.00 ISK
Portion size:1 item
Blueprint: look up
Activation Cost
480
Structure Hitpoints
40
Powergrid Usage
60000 MW
CPU usage
1800 tf
Optimal Range
180000
Activation time / duration
5 s
Falloff Bonus
-66
Optimal Range Bonus
-66
Tech Level
2
Missile Velocity Bonus
-41
Flight Time Bonus
-33
Meta Level
5
Tracking Speed Bonus
-66
Explosion Velocity Bonus
-55
Explosion Radius Bonus
55
Can be fitted to
Citadel
Can be fitted to
Engineering Complex
Can be fitted to
Refinery
Effectiveness Falloff
90000
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