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Start > Ships > Cruisers > Precursor Cruisers > Triglavian > Rodiva
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Rodiva

Traits
Bonuses
Description

A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva is another Triglavian design that has proven adaptable to capsuleer technology, as with previously recovered examples of ship architecture recovered from Abyssal Deadspace.

The Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. As the armor-repair mutaplasmid stream is able to adapt itself in real-time to specific target ship conditions far more efficiently than standard armor-repair nanites, the efficiency of armor repairing performed by the nanite stream on a given target increases over time towards a maximal repair output.

By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva
Ship SKINs
Rodiva Blackfire Steel
Rodiva Hadean Horror
Rodiva Metamateria Exotica
Rodiva Deadspace Dreamtime
Rodiva Red Forests Thunderbird
External price checks
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SkillRequired level
Industry1
Materials
ME: TE:
Meta types
Rodiva
Zarmazd
API invTypes URLs
LMeve API api.php?key=TESTAPIKEY99TESTAPIKEY&endpoint=INVTYPES&typeID=49712
ESI https://esi.evetech.net/inventory/types/49712/
Attributes
Mass:10,120,000 kg
Volume (unpacked):118,000 m3
Cargohold:435.00 m3
Baseprice:53,000,000.00 ISK
Portion size:1 item
Blueprint: look up
Item Damage
0
Structure Hitpoints
1600
Powergrid Output
750
Low Slots
6
Medium Slots
4
High Slots
3
Power Load
0
Maximum Velocity
236 m/s
CPU Output
325
CPU Load
0
Capacitor Recharge time
405 s
Inertia Modifier
0.68000000715256
Maximum Targeting Range
60000
Launcher Hardpoints
0
Turret Hardpoints
3
Structure Kinetic Damage Resistance
33.0%
Structure Thermal Damage Resistance
33.0%
Structure Explosive Damage Resistance
33.0%
Structure EM Damage Resistance
33.0%
Primary Skill required
Precursor Cruiser
Cargo Scan Resistance
100.0%
Maximum Locked Targets
8
RADAR Sensor Strength
18
Ladar Sensor Strength
0
Magnetometric Sensor Strength
0
Gravimetric Sensor Strength
0
Shield Capacity
500
Armor Hitpoints
2200
Armor EM Damage Resistance
50.0%
Armor Explosive Damage Resistance
20.0%
Armor Kinetic Damage Resistance
25.0%
Armor Thermal Damage Resistance
35.0%
Shield EM Damage Resistance
0.0%
Shield Explosive Damage Resistance
50.0%
Shield Kinetic Damage Resistance
40.0%
Shield Thermal Damage Resistance
20.0%
Drone Capacity
100 m3
Tech Level
1
Shield recharge time
1250 s
Capacitor Capacity
2150
Signature Radius
100
Scan Resolution
300
Warp Speed Multiplier
4.00 AU/s
Meta Level
0
Calibration
400
Rig Slots
3
Rig Slots
3
Heat Attenuation
0.70710700750351
Drone Bandwidth
50 MB/s
Ship Warp Speed
1
Rig Size
2
Capacitor Warfare Resistance
0.0%
Weapon Disruption Resistance
0.0%
Stasis Webifier Resistance
0.0%
Special Ability Bonus
12.5
Special Ability Bonus
-5
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