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Start > Ship Equipment > Hull & Armor > Armor Hardeners > Scriptable Armor Hardeners > Capital Flex Armor Hardener II
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Capital Flex Armor Hardener II

Description

Flex Armor Hardeners contain advanced nanite membranes capable of being reprogrammed mid-flight using swappable scripts. When unscripted this module provides resistances to all four damage types, and when loaded with a script it provides greatly enhanced resistance to one specific damage type.

Note: Only one of this module type can be fitted at a time. May only be fitted to capital ships.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
ESI average price data (updated: )
Adjusted Price Average Price
66,428,427.0072,940,996.36
External price checks
» Check on evemarketer.com
SkillRequired level
Industry1
Materials
ME: TE:
Meta types
Capital Flex Armor Hardener I
Capital Flex Armor Hardener II
Dark Blood Capital Flex Armor Hardener
Shadow Serpentis Capital Flex Armor Hardener
API invTypes URLs
LMeve API api.php?key=TESTAPIKEY99TESTAPIKEY&endpoint=INVTYPES&typeID=41525
ESI https://esi.evetech.net/inventory/types/41525/
Attributes
Mass:1 kg
Volume (unpacked):4,000 m3
Cargohold:1.00 m3
Baseprice:0.00 ISK
Portion size:1 item
Blueprint: look up
Activation Cost
3600
Structure Hitpoints
40
Powergrid Usage
12000 MW
CPU usage
36 tf
Activation time / duration
60 s
Charge size
1
Primary Skill required
Hull Upgrades
Secondary Skill required
Resistance Phasing
Tech Level
2
Used with (Charge Group)
1701
Meta Level
5
EM Damage Resistance Bonus
-19
Explosive Damage Resistance Bonus
-19
Kinetic Damage Resistance Bonus
-19
Thermal Damage Resistance Bonus
-19
Overload hardening bonus
20
Heat Damage
6.5999999046326
Required Thermodynamics Level
1
Max Modules Of This Group Allowed
1
Reload Time
0.0099999997764826
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