Logged in as: guest
--:--

Item Database
Start > Ships > Capital Ships > Dreadnoughts > Faction Dreadnoughts > Navy Faction > Naglfar Fleet Issue
Show info

Naglfar Fleet Issue

Traits
Bonuses
Description

Versatility in fleet ship designs has long been a watchword of Minmatar naval doctrine, and the Naglfar Fleet Issue continues that tradition by building on the strengths of the already highly-adaptable base Naglfar-class. Across the board upgrades to defenses, improved repair systems, and enhanced projectile weapon systems significantly improve the performance and capabilities of the Republic Fleet's new variant of a revered capital ship design. Improvements to utility and energy systems round out a package that transforms an already formidable fleet and siege action platform into a vessel that any foe would rather avoid.

"Jarvika the Fang was a raider by nature but did not stint when arming a full war host against his mightiest foes." – Warlords of the Tronhadar (Caravanserai Press, 2nd Ed. YC119)
Ship SKINs
Naglfar Fleet Issue Heartsurge
External price checks
» Check on evemarketer.com
SkillRequired level
Capital Ship Construction3
Materials
ME: TE:
Meta types
Naglfar
Naglfar Fleet Issue
Valravn
API invTypes URLs
LMeve API api.php?key=TESTAPIKEY99TESTAPIKEY&endpoint=INVTYPES&typeID=73787
ESI https://esi.evetech.net/inventory/types/73787/
Attributes
Mass:1,260,000,000 kg
Volume (unpacked):15,500,000 m3
Cargohold:2,900.00 m3
Baseprice:4,199,400,000.00 ISK
Portion size:1 item
Blueprint: look up
Item Damage
0
Structure Hitpoints
143250
Powergrid Output
640000
Low Slots
6
Medium Slots
6
High Slots
6
Power Load
0
Maximum Velocity
80 m/s
CPU Output
900
CPU Load
0
Capacitor Recharge time
3660 s
Inertia Modifier
0.045000001788139
Maximum Targeting Range
95500
Launcher Hardpoints
0
Turret Hardpoints
3
Structure Kinetic Damage Resistance
33.0%
Structure Thermal Damage Resistance
33.0%
Structure Explosive Damage Resistance
33.0%
Structure EM Damage Resistance
33.0%
Primary Skill required
Capital Ships
Secondary Skill required
Minmatar Dreadnought
Tertiary Skill required
Jump Drive Operation
Cargo Scan Resistance
100.0%
Maximum Locked Targets
7
RADAR Sensor Strength
0
Ladar Sensor Strength
40
Magnetometric Sensor Strength
0
Gravimetric Sensor Strength
0
Shield Capacity
143250
Armor Hitpoints
143250
Armor EM Damage Resistance
60.0%
Armor Explosive Damage Resistance
10.0%
Armor Kinetic Damage Resistance
25.0%
Armor Thermal Damage Resistance
35.0%
Shield EM Damage Resistance
0.0%
Shield Explosive Damage Resistance
50.0%
Shield Kinetic Damage Resistance
40.0%
Shield Thermal Damage Resistance
20.0%
Drone Capacity
0 m3
Tech Level
1
Shield recharge time
15000 s
Capacitor Capacity
50000
Signature Radius
11000
Scan Resolution
90
Warp Speed Multiplier
1.50 AU/s
Meta Level
0
Maximum Operational Distance
5000
Onboard Jump Drive
1
Jump Drive Fuel Need
Hydrogen Isotopes
Maximum Jump Range
3.5
Jump Drive Consumption Amount
3000
Jump Drive Capacitor Need
0.94999998807907
Ship Maintenance Bay Capacity
1,000,000 m3
Fleet Hangar Capacity
10,000 m3
Calibration
400
Rig Slots
3
Rig Slots
3
Heat Attenuation
0.62999999523163
Drone Bandwidth
0 MB/s
Ship Warp Speed
1
Rig Size
4
Fuel Bay Capacity
8,000 m3
Capital Sized Vessel
1
Banned in High Sec Space
1
Gate Scramble Status
0
Capacitor Warfare Resistance
0.0%
Sensor Warfare Resistance
0.0%
Weapon Disruption Resistance
0.0%
Target Painter Resistance
0.0%
Stasis Webifier Resistance
0.0%
Remote Logistics Impedance
1
Remote Electronic Assistance Impedance
1
Entosis Assistance Impedance
9.9999997473788E-6
About