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Start > Ships > Capital Ships > Dreadnoughts > Advanced Dreadnoughts > Lancer Dreadnoughts > Amarr > Bane
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Bane

Traits
Bonuses
Description

“And finally the Lord’s Avengers slew the false leaders of the misguided
Striking them with spears of holy light and casting them down
For the Lord is the bane of all deceivers and false powers“
– The Scriptures, Book II, Apocalypse 10:47


Developed in utmost secret as a collaboration between the Imperial Navy and Royal Khanid Navy, the Bane-class Lancer Dreadnought uses all the expertise of Khanid shipwrights and weapons engineers to marry the formidable Revelation hull with highly advanced missile and directed energy weapons. Like all Lancer Dreadnoughts, the Bane is capable of using the new “Disruptive Lance” variant of lance weaponry. Heavily armored, its secondary weapons are the missile weapons favored by Khanid designers, a decision that helps alleviate the massive energy requirements of the lance weapon.

Developer: Khanid Innovation

Constantly striving to combine the best of two worlds, Khanid Innovation have utilized their Caldari connections to such an extent that the Kingdom's ships now possess the most advanced missile systems outside Caldari space, as well as fairly robust electronics systems.
External price checks
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SkillRequired level
Capital Ship Construction3
Materials
ME: TE:
Meta types
Bane
Chemosh
Revelation
Revelation Navy Issue
API invTypes URLs
LMeve API api.php?key=TESTAPIKEY99TESTAPIKEY&endpoint=INVTYPES&typeID=77283
ESI https://esi.evetech.net/inventory/types/77283/
Attributes
Mass:1,290,000,000 kg
Volume (unpacked):18,500,000 m3
Cargohold:2,925.00 m3
Baseprice:4,333,400,000.00 ISK
Portion size:1 item
Blueprint: look up
Item Damage
0
Structure Hitpoints
110000
Powergrid Output
710000
Low Slots
8
Medium Slots
4
High Slots
6
Power Load
0
Maximum Velocity
75 m/s
CPU Output
850
CPU Load
0
Capacitor Recharge time
4770 s
Inertia Modifier
0.043999999761581
Maximum Targeting Range
97500
Launcher Hardpoints
3
Turret Hardpoints
0
Structure Kinetic Damage Resistance
33.0%
Structure Thermal Damage Resistance
33.0%
Structure Explosive Damage Resistance
33.0%
Structure EM Damage Resistance
33.0%
Primary Skill required
Capital Ships
Secondary Skill required
Lancer Dreadnoughts
Tertiary Skill required
Amarr Dreadnought
Cargo Scan Resistance
100.0%
Maximum Locked Targets
7
RADAR Sensor Strength
41
Ladar Sensor Strength
0
Magnetometric Sensor Strength
0
Gravimetric Sensor Strength
0
Shield Capacity
75000
Armor Hitpoints
120000
Armor EM Damage Resistance
50.0%
Armor Explosive Damage Resistance
40.0%
Armor Kinetic Damage Resistance
34.4%
Armor Thermal Damage Resistance
35.0%
Shield EM Damage Resistance
0.0%
Shield Explosive Damage Resistance
62.5%
Shield Kinetic Damage Resistance
47.5%
Shield Thermal Damage Resistance
20.0%
Drone Capacity
0 m3
Tech Level
1
Shield recharge time
15000 s
Capacitor Capacity
65000
Signature Radius
11900
Scan Resolution
90
Warp Speed Multiplier
2.00 AU/s
Meta Level
0
Maximum Operational Distance
5000
Onboard Jump Drive
1
Jump Drive Fuel Need
Helium Isotopes
Maximum Jump Range
4
Jump Drive Consumption Amount
3000
Jump Drive Capacitor Need
0.94999998807907
Ship Maintenance Bay Capacity
1,000,000 m3
Fleet Hangar Capacity
10,000 m3
Calibration
400
Rig Slots
2
Rig Slots
2
Heat Attenuation
0.70999997854233
Drone Bandwidth
0 MB/s
Ship Warp Speed
1
Rig Size
4
Fuel Bay Capacity
20,000 m3
Capital Sized Vessel
1
Banned in High Sec Space
1
Gate Scramble Status
0
Capacitor Warfare Resistance
0.0%
Sensor Warfare Resistance
0.0%
Weapon Disruption Resistance
0.0%
Target Painter Resistance
0.0%
Stasis Webifier Resistance
0.0%
Remote Logistics Impedance
1
Remote Electronic Assistance Impedance
1
Entosis Assistance Impedance
9.9999997473788E-6
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