New Tyrannis build on Singularity

Today CCP has released a new build of EvE: Tyrannis on their test server. If you would like to try it out yourself, all you need to do is copy your main Eve folder to a new location (for example to C:\Eve test). Then make a shortcut on your desktop to the “eve.exe” file in this test folder. Right click the shortcut, choose properties and add the following: /server:87.237.38.50

"C:\eve test\eve.exe" /server:87.237.38.50

Run it and let it update (please mind it is a rather bulky download > 280Mb). I have not been able to log on yet, but in the meantime you can have a look at how the login screen is going to look like in Tyrannis:

UPDATE 29.04.2010:

The changes (compared to the previous builds) include:

  • 5 tiers of command center (was 1) with different cpu/pg capacity and skill requirements
  • new login screen
  • planetary nodes renamed to customs office
  • exporting materials from planets costs isk
  • building structures costs isk (for example 200.000 per extractor)
  • improved planetary structures graphics & nodes
  • command center node now shows cpu and pg with colour dots
  • command center can now be abandoned
  • very important: planet types have been reseeded
  • very important: POS structures BPO seeded
  • POS BPO use tier 3 and tier 4 planetary materials
  • new Scorpion battleship hull (comparison below)

Old Scorpion hull

New Scorpion hull

New PI GUI: