Orbital Bombardment is one of the most spectacular features (but not necessarily the most important one) in the upcoming Retribution expansion. EVE Online pilots will be able to turn the tides in DUST 514 battles by nuking planetary targets directly from orbit.
For example like this:
EVE Players are not concerned with the ability to shoot DUST-bunnies: they either look forward to it or simply don’t care at all. Pod pilots are however afraid of bunnies shooting back. You see, at first sight it seems that DUST players simply respawn and don’t have to grind ISK to buy ships like majority of us EVE players do. It is not entirely true. You can use cheap tech I fittings in EVE, and you can use expensive deadspace fitted faction ships. The same applies to DUST where you can use cheap and weak gear, or expensive, high quality one that you have to pay tons of ISK or AUR for.
Planetary bombardment already exists in EVE lore
The Dominix Navy Issue’s past is prominently interwoven with history, as it is known to have directly participated in the blockade and bombardment of Caldari Prime along with the Dracofeu orbital-class bomber two centuries ago. Engineered for capsule compliance, and refitted to serve more traditional combat roles, the Dominix Navy Issue today remains an extremely effective vessel and an invaluable asset in close- to mid-range battle situations.
Gallente Battleship Skill Bonus: 5% bonus to Large Hybrid Turret damage and 10% bonus to drone hitpoints and damage per skill level.
Did you notice the fragment in bold? It has been there for as long as Dominix Navy Issue exists, but had no real meaning until DUST 514 Orbital Bombardment feature.
CCP has mentioned several times, that destroyers will be the ship of choice for orbital bombardment, and that a new set of destroyers will be introduced in the winter expansion. Although Dracofeu is a ship from two hundred years in the EVE past, it doesn’t mean the new Destroyer couldn’t bear this name. It would even make sense considering the fact, that the Dominix Navy is a rather “old” design as well.
Destroyers won’t get the bonus right away, however. According to the post I’ve linked above, it will happen sometime after the initial deployment of winter expansion.
Hands on lab
First, you need a Tactical space-to-ground ammo. The only size available is small at the moment, which suggests the use of small craft with many turrets (Destroyers!) or turret bonuses (faction frigates). It is also worth to notice that each ammo type has different properties: lasers are very precise, high damage appliances, while projectiles are more less anti-shield Area-of-Effect weapon.
Once ammo has been loaded up, we need to go to the planet where the engagement is on. Our DUST 514 friends will provide us with the District they are fighting over. New warpable coordinates are available in orbit of Temperate planets (a side effect of this is more “ready-to-use” safespots have been created by CCP; if you are warping away from a hostile gate, look for temperate planets).
Once in orbit, you will see the District:
Once connected, it’s up for our DUST bunnies friends on the surface to provide the coordinates. Once coordinates have been received, you can activate the bombardment.
It’s worth mentioning, that the satellites, which play the role of warpable beacons are great looking models. I wonder if the Art Departament could improve scanning probes in such a fashion?
Now the same on video, courtesy of @JonnyPew. This vid is a fraps of the recent mass test that took place on Buckingham on September 27th.