Feedback on Incarna’s CQ

Feedback on Incarna’s CQ

Dear CCP PLEASE make CQ optional. Station spinning environment already exists, so it costs no additional development. No cost – more happy customers, a win-win situation.

CQ is great to have on high end computers, and I will definitely use this when playing at home. Unfortunately, sometimes I have to do some HALF-AFK style tasks, and I do it from a laptop I can’t replace (as it is not mine in the first place). CQ is quite demanding on my home computer, so I think this laptop will probably die the moment I log on with CQ on.

Feedback on the early CQ build on Duality:

  • Market – if PI can be managed from CQ, Market should, too. It would mean some pilots are going to spend 99% of their time in front of this.
  • Fitting – a holo-interface (re-use of current ship models, just give them ghostly holo-textures) and some nice 3D interface to fit modules would really rock! Please keep the old fitting windows for in-space/in-hangar-no-cq fitting. Maybe wrap the current fitting window around a holographic projection of the ship in CQ?
  • Movement – please add middle mouse/both buttons as a shortcut for walking. Most known MMOs have this, and it’s VERY convenient when moving around. Also characters seem to have trouble walking down stairs and move around between furntiure. Just make the collision model a bit smaller, that should fix it.

Also, there is a lot unfinished things (missing textures, poor performance, stuttering animation) – I will wait with my opinion until a more complete build is available for testing.

 

You can also read what other players think about CQ in this post.