EVE Online: Rubicon Status Post

EVE Online: Rubicon
Expansion name: Rubicon
Release date: November 19th, 2013
Expansion theme: Space Colonization, POCOs in high sec, small gang boost, ship rebalancing
Last update of this post: 15.11.2013
Patch notes: Rubicon

Intro

rubiconOn 26th of September CCP has announced the upcoming winter expansion called Rubicon. The deveplopers of EVE have hinted the general direction back on Fanfest, when CCP Seagull spoke about future EVE where capsuleers are not just inhabitants of New Eden. Players are supposed to colonize space, make it their own. Rubicon is probably the first in a series of expansions with space colonization theme.

While the first and most obvious feature that comes to mind is revamp of the POS system, it will not be happening just yet.

Rubicon has been available on Singularity test server since 7th of October 2013. Source: dev forum post.

New character selection screen

login-screen-v2

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Odyssey 1.1 brings back the power of NOS

Odyssey 1.1 will bring back some nice changes to PVP (there is something for industrialists as well). Sadly, it will also increase the minimum hardware requirements for EVE.

While the date of the expansion has not been disclosed yet, dev-blog about HW requirements blog mentions July 10th.

So, what is going to change?

  • Nosferatu modules will use actual cap value instead of percentage to determine if it can leech or not. What does this seemingly simple change mean? Small ships with low base cap will be able to leech bigger ships almost forever. You battleships pilots can expect nasty NOS frig gangs.

    Source:
    Forum post
  • Industrial ships are getting tiericide. As a result, two main roles emerge:
    • speed and tank
    • huge cargo

    Some races (Gallente, Minmatar) had more industrials – these will get specialized cargo bays, for example for PI commodities, ores and gases or ammunition. Battle Badger will now be known as HAM Battle Badger btw.

    Source:
    Forum post
    Updated forum post

  • EVE Online system requirements will be increased: minimum system will be NVIDIA GeForce 8600 or AMD X2600 GPU, and a dual core CPU running at 2.0 GHz

    Source:
    dev-blog

EVE Online: Odyssey Status Post

eve-odyssey

Expansion name: Odyssey
Release date: June 4th, 2013
Expansion theme: Exploration, Resource shakeup (EVE Online: Cataclysm!!! …just kidding), Outpost and POS iterations, Ship Skill Tree change, Ship rebalancing
Last update of this post: 04.06.2013
Patch notes: Odyssey 1.0
SQLite Database dump: build 539491 *

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See this post for information regarding Odyssey 1.1
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