iPad2 jailbroken, serious hole in iOS PDF

On 4th of July some jailbreak related websites (limera1n) Mentioned that www.jailbreakme.com has changed and probably a new jailbreak is coming soon. They were not mistaken:

 

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This means, that the following devies:

  • iPhone 3GS running iOS 4.3 to 4.3.3
  • iPhone 4 running iOS 4.3 to 4.3.3
  • iPod 3rd & 4th gen running iOS 4.3, 4.3.2, 4.3.3
  • iPad running iOS 4.3 to 4.3.3
  • iPad2 running iOS 4.3.3

can now be jailbroken by visiting the website above. The new jailbreakme.com 3.0 exploits a vulnerability in the iOS’s PDF reader which has been exposed by a guy called comex. This unfortunately means, that the current build of iOS 4.3.3 is unsafe, and users who don’t jailbreak should be very cautious about unknown links and PDF files, as it is possible they can exploit the same hole as said jailbreak. It is possible to patch the vulnerability by installing a patch from Cydia: PDF Patcher 2 to Fix the PDF Exploit also released by comex.

How much would you pay for ship skins?

How much would you pay for ship skins?

Roden Shipyards Megathron
CSM said in their statment, that vanity items means clothing and ship skins. So, how much would you pay for a Roden Megathron skin, or lets say an EOM Apocalypse? If these paintjobs were to be one run items, I would personally pay for such a skin a maximum of 1000 AUR, which is halfway to the price of a Navy Mega (skinned Megathron is still just a regular Megathron). For cruisers, the acceptable price for me would be max 500 AUR. What do YOU think? How much would YOU pay?

EoM Apocalypse (Death Lord)The more expensive skins get, people are less likely to fly them (and loose them), so CCP should make the price low enough so that people buy the skin again, if they lost their skinned ship.

@LennekShadow:
@rox_lukas well simply put they better be MICRO. I have no problem buying things but they beter be 1 or 2 dollors max.

[poll id=”2″]

Emergency CSM over.

Emergency CSM over.

CCP has published an official statement after the emergency CSM summit held in Reykjavik last week, you can read both CCPs and CSMs statements in this dev-blog.

Information most important to the EVE players, both these who left the game, and those who stayed is:

“It is CCP‘s plan that the Noble Exchange (NeX store) will be used for the sale of vanity items only.”

For some players such an information is still not enough to regain trust in CCP. One can claim, that even though Zulu said that the Noble Exchange will be for vanity items only, MT ships and ammo can still be introduced at a later date under a different name, lets say a “Noble Armory”. I will say: put such conspiracy theories aside and give Devs a chance. They surely did a mistake of not communicaiting things properly, but the fact that CCP is developing two other games does not mean that they have abandoned EVE Online, and only want to “milk the cow” now. If this was the case, there would be no Incarna at all.

For me personally these two statements are enough to trust CCP again, but I will watch the progress closely. I have been playing long enough to know, that the recent backlash neither is the first time, nor will be the last, when there was a miscomunication between the Devs and the playerbase. I just hope there will be no more such intense situations like this recent one. EVE can be broken by many things. If enough players leave the game, economy can break down and the game will be broken even more, than by the Devs themselves. We, the EVE players, are also responsible for making EVE such a great game it is: CCP might provide the spaceships, but we are the pilots who fly them and who make New Eden so beautifully alive. I have played many games, and there is no other game world so dynamic as this one.

In closing I would like to thank the CSM board very much for their commitment, and if Mittens is going to run for another term, I already know who to vote for in the CSM#7. You, sir, are simply the best.

Serpentis Phi Outpost

Serpentis Phi Outpost

So I have run this casual scan in my high sec “home” system (which is convenient, because its only 2 jumps from my usual low secs and has factories, so I can build stuff). Two unknowns… and one of them 4/10. “Nice” I thought to myself, with the image of Corelum C-Type gear before my eyes. I’ve docked and swapped ships into a PVP fitted Cynabal, which has enough speed and shield buffer to easily tank such a site. I have quickly cleared the first room, zooming around the surprised rats and popping them into the coldness of space.  Just a minute or two later I was aligning the gate to the second deadspace. Instead of killing the boss and grabbig the valuable loot I felt like killing the rats first – for bounties and security status.

I was almost done with the first group, when a Proteus warped in. It’s a high sec system, so I was not immediately in any danger, because he wouldn’t be able to gank me before CONCORD arrives. So I watch him, just in case I need to take any action. I immediately noticed, that he does not have  Friction Extension Processor, so if I stay outside 12 km (faction scram), I should be safe. He immediately went for the Phi-Operation Protector, deploying a group of t2 hammers and firing his guns. I pushed my MWD and bumped him, locking both the Proteus and the boss rat. Out of a sudden, the NPC Megathron popped, and I burned for the wreck, with the MWD still on. I’ve quickly looted the wreck and waited if the Proteus agresses me. He did not, so I warped off with two precious Corelum mods (and one shadow hardener) in my cargo.

It was my shit, I was there first, I killed all the rats in the first room, and I had full right to that loot, and I would prove it with my 425mm Autocannons  if the Proteus pilot objected. Too bad he didn’t react, a Proteus kill would actually be nice.

Next time I will go straight for the boss, as I should in the first place, taking Stolen Passkey from the can in the first room.

Non vanity MT will break the EVE economy

Non vanity MT will break the EVE economy

I disagree with the above statement. But I don’t support non-vanity microtransactions. If possible, I would love to see EVE free from MT at all.

However, I do know that non-vanity stuff could be introduced in a way that would have minimal impact on industry and economy. NeX can be compared to just another LP store where you pay with $ instead of LPs. Why no one is ragequitting over LP store? Because besides LP you need to trade in Tags (which encourages PVE interaction) or a Tech I item (ships, mods, which encourages manufacturing).

I do support playerbase’s concern about PLEX prices. Increasing the demand will increase the price, and that can’t be avoided. Fixing the exchange ratio between ISK and PLEX is possible by capping the maximum price with NPC buy orders, but this would create a huge ISK sink and in turn result in some serious deflation. So the forseeable effect of introducing non-vanity MT will force switching people who pay for gametime with ISK to a paid sub instead (or make them quit). But then again EVE was never meant to be free to play

Now let’s look at it from RL economy point of view.

CCP would like to increase ARPU (to combat crisis, to increase salaries, to make new games, etc). Lets assume, that ARPU is 14,95 EUR (1.0x) per 1 account. Before Incarna, there was no PLEX sink in the game (except for PLEXes being accidently destroyed).

But why is ARPU around 1.0x? All additional payments made by people buying GTC and converting them to PLEX are eventually consumed by people who pay for playing with ISK. This is a 1 to 1 relation, so effectively everyone is paying the same amount and ARPU equals 1.0x.

Allowing players to undock with PLEXes was not only simpifying the code. It was the first time where a small PLEX sink was introduced. With another sink introduced (NeX), ARPU will increase above said 1.0x per account, and it doesn’t matter if this is vanity or non-vanity items.

If you disagree and see any flaws in my logic, please convince me otherwise in this thread.

EVE Community backlash in pictures

EVE Community backlash in pictures

I’ve planned to write a short post about the status of the backlash, but instead, I have “stolen”* some pictures, so instead of me telling you how people react, you can see yourself. I just hope this “emergency” CSM summit brings some really good news.

Mytzso (Private Nuisance)
Mytzso (Private Nuisance)
Portmanteau (CTRL-Q)
Portmanteau (CTRL-Q)

*) all images are property of their respective owners and have been used for information purposes only

Incarna 1.0.1 to be deployed today

Incarna 1.0.1 to be deployed today

The new expansion brought us Captains Quarters, Agent Finder and new turrets, but it has also brought quite a few bugs. This patch is supposed to fix most of them:

  • Overview brackets, and brackets in space, will no longer be missing the for battleships and capital ships.
  • The bracket around the CQ mirror will no longer be incorrectly visible when the camera is at certain angles.
  • Resolved light flickering problem on ATI CrossFire hardware.
  • Fixed shadow rendering in the New Character Creator.
  • Active boosters no longer prevent clone jumping.

Complete patchnotes are already available here.

Psychology of change and gossip

Psychology of change and gossip

What happened to EVE Community in the past week can be quickly summed up with one word: Psychology. It was holidays in Poland last week, so fortunately/unfortunately I was away and only read some ragequit posts on twitter and forums. This break is what let me look at this whole thing from a cool perspective.

To understand what happened

We need to know a few things about how humans react to change:

Step 1. Disbelief/passive denial
Step 2. Opposition/active denial
Step 3. Testing
Step 4. Accepting change

We should also know, that in environment with not enough information, people are going to fill in the gaps themselves by making up gossip information, which contains lots of not-necessarily-true conclusions. This information will further support and reinforce their behavior. Eventually it will be repeated and distributed as certain/confirmed information. It is said, that gossip repeated enough times becomes truth.

How it all started

The negative response started, when CCP released a dev-blog about licensing third party applications, which caused lots of negative replies from players (including mine here). Another issue was raised about introducing paid non-vanity items, which according to a very good dev-blog by CCP Zulu was just a gossip. A gossip created from limited information, which allegedly leaked from CCP. I do agree with the EVE community, that introducing Pay2win will kill EVE Online as we know it. Microtransactions is a modern model for charging players and many companies successfully do it, but most of them only sell vanity items, that have no impact on the gameplay. World of Warcraft offers some paid non-combat pets and mounts (mounts scale with the character, so they give no advantage over the other mounts). Delay and lack of official comment from developers created a crisis stiuation, where almost entire EVE community jumped straight into Step 2: Active denial.

Active denial is a normal human response, which is very easy to provoke, even easier to reinforce and requires much caution when dealing with. In this case, the uproar in playerbase was further reinforced by a dev-blog, which says nothing at all, and then an e-mail supposedly sent by the CEO of CCP, Hilmar Veigar. In return, players created #evenge channel on twitter and Julianus Soter formed a first ever player union to oppose said changes. Fortunately, CCP has finally reacted to the issue, calling an extraordinary CSM meeting, and releasing a statement, that there were none, and there is no plans of introducing paid non-vanity items to EVE.

Results

Some people believed that last blog by CCP Zulu, and calmed down (@eclipticrift). Some people still actively resist (@HelicityBoson) and they have the right to do so.  Some people have unsubscribed, so this uproar will surely have some financial impact. Some experienced players have unsubscribed from the game, so it is possible that there might be also some impact on EVE economy itself (mainly on T2/T3 production). But one thing I’ve learned in EVE is that people can adapt rapidly. The remaining players will adapt and fill in the gaps left by those who unsubscribed. It will never be the same though, and a mark is going to stay. On twitter, on player blogs, and in our minds (like the infamous  ‘t20 incident’).

HOW TO: prevent shit from hitting the fan

Dear CCP: Please communicate. Cut speculation. Is DUST 514 PS3 only because Sony is buying CCP? No – XBOX 360 is a closed platform, much like the Apple App Store. Why there is no dev-blog about this? Why are players left to speculate? If You value the trust that Your community gives You, You have to act in a way that lets them trust You. What caused this current crisis was lack of official information and delay in response. Dear CCP, your community loves Your product. Care for both, and You will have a growing playerbase, like You had for the past 8 years.

PS. Good job to CCP Zulu for his dev blog – this situation was not just another ordinary brushfire.

PS 2. Who to blame for the last week trust crisis? I say human nature.

Do you really need a 3G tablet?

Do you really need a 3G tablet?

Guide about tethering in tablet PCs on Tabletowo.pl

The year 2011 is undoubtedly the year of tablets. So if you plan to buy one, check this guide out. You might save some $$$ by buying a WiFi tablet and using a mobile phone for internet access. You can read tethering guide in polish on tabletowo.pl. English translation is coming really soon!

EDIT: English translation is available here.

Set a long skill! Because Incarna is almost here.

Set a long skill! Because Incarna is almost here.

Because at this time tomorrow CCP will be deploying EVE Online: Incarna to Tranquility. Scheduled downtime will last 14 hours, beginning at 5:00 UTC (evetime) and should finish at 19:00. The list of new features is quite extensive, some of which have been awaited by the community for a long time:

  • Full body avatars will now walk out of the ship (just like in STO),
  • Captain’s Quarters – first room for said avatars to explore,
    • Strategic Data Feeds – sov information, incursions, pricechecks, etc.
    • News Feeds
    • Agents – Agent Finder panel installed in quarters
    • Planetary Interaction Panel – One-click access to PI Management
    • Walkway/Balcony – for those who don’t like CQ at all – just stay on the balcony
  • Animated and overhauled turrets – for pew pew pleasure,
  • Noble Exchange – micropayment based shop with avatar related items,
  • Improved New Player Experience,
  • Aura (the computer voice in EVE Online) has returned
  • Updated Maller model (affects Sacrilege, Maller and Devoter)

My question to you is: What do you plan to do during the extended downtime?

New Guns

UPDATE:

Downtime have been shortened from 7:00 UTC to 17:00 UTC. Additionally, Incarna 1.0 patch notes are already available.